Nuane vs Ggr arena match (28.09.2007)

Nuane Maanviljelija is a level 100 eternal of the Barsoomian race. (Archer + Beastmaster)

Ggr Pupunen is a level 89 mortal of the Duck race. (Tarma + Nun + Navi + SS)

  #..####/##%..#     Loc:    Arelium (adventurers quarters)
  #..#     #...#     Exits:  nw, n, ne, w, e, s
 ##..#######...##-   
 .................   You are standing on a street in Arelium. The road here
 ...G.............   is in fairly good shape, with only the occasional
 .....m..@........   missing cobble. It seems that the flow of traffic is
 ##...###/###.....   opposite the direction you are trying to travel.  Above
  #...#     #.....   you is a chilly, slowly moving, clear night sky. A
  #.../     #.....   breeze blows around you. A first quarter moon hangs in
  #...#     #.....   the sky.
  #...#     #.....   
Iron gate (open) leads south. 

a magical liquid map of Arelium
a pile of bronze coins
a pile of tin coins
an iron whip
a bottle
An empty alchemist's flask
Nuane Maanviljelija the Barsoomian < Tyttönen kukittaa! >

Nuane goes 'Yo!'.
You raise your arm in greeting.

You are carrying 9.3 kg of equipment:
7705 coins (3 platinum and 7702 gold) [Cash: 7732.00  Bank: 4025.23  Total: 11757.23]
Keep:
A leather pouch labeled as v2 (three-quarters full)
A leather pouch labeled as vials (half full)

You quack 'tulin herjalla.'
Nuane says 'vähä väsyttääki jo mut vois teetä ehkä keittää kohta kyl.'
Renilauv [pupu+]: Vacation?
Ggr [report]: Unpain -> ggr
GgrTF:  ---- SPELL START ----  (343)
GgrTF: 'unpain' -> ggr
Unpain: ##### [5]
You skillfully cast the spell with haste.
You go 'Heh'.
Unpain: ### [3]
Unpain: ## [2]
Nuane says 'tuuks herjalla castii gem firee/star lightii muhu.'
Kitania [pupu+]: no, i just have a weird schedule
Unpain: # [1]
Nuane says 'eiku.'
GgrTF:  ---- SPELL DONE ----  in [4] rounds! [0m14s]
You utter the magic words (unpain)
You feel your will getting stronger.
H:728/728 [+284] S:913/1074 [-161] E:245/245 [] $:7732 [] exp:6446 []
Ggr [report]: Unpain ON!

Nuane says 'oot nunna.'
Sudden enlightment takes over you.
Your hate against the undead piles up inside your heart.
You make a quick prayer for Nuane, who is a good example to others.
You exclaim 'jaa, et oo evil nyt!'
You quack 'no emmä sit voikaan :D.'
Nuane says 'no voin mä sulle tuhlata flip potun tietty.'
You quack 'naah.'
Nuane exclaims 'muille en kyl!'
Nuane looks at pack.
Nuane gets 'flask' from her HUGE sturdy pack.
Nuane drinks the contents of a flask containing watery bright green liquid labeled as flip.
Nuane feels magically empowered... her mind momentarily expands!
Nuane exclaims 'meni jo!'

You get a round vial labeled as G500 (three-quarters full) (blessed) from leather pouch.
Nuane has now opposite alignment.
You sprinkle holy water over Ggr.
You glow softly.
You sprinkle holy water over Ggr.
You glow softly.
Ggr [report]: Heavenly Protection -> ggr
You sprinkle holy water over Ggr.
You glow softly.
You sprinkle holy water over Ggr.
You glow softly.
GgrTF:  ---- SPELL START ----  (344)
GgrTF: 'heavenly protection' -> ggr
Heavenly protection: ############### [15]
You skillfully cast the spell with haste.
Nuane says 'You are a malevolent fiend.'
Heavenly protection: ############# [13]
Heavenly protection: ############ [12]
You skillfully cast the spell with haste.
Heavenly protection: ########## [10]
Heavenly protection: ######### [9]
You skillfully cast the spell with haste.
Heavenly protection: ####### [7]
Heavenly protection: ###### [6]
You skillfully cast the spell with greater haste.
Nuane says 'sano ku on spellit tms.'
Heavenly protection: ### [3]
You skillfully cast the spell with haste.
You quack 'pistän hprotin, niin saatan kestää rundin tai kaks.'
Heavenly protection: # [1]
GgrTF:  ---- SPELL DONE ----  in [9] rounds! [0m29s]
You spread white glow with your Cross of Winds and exclaim (heavenly protection)
Your Cross of Winds vibrates under magical pressure as you are suddenly surrounded by millions of dazzling white particles dancing enchantedly around her body.
H:728/728 [] S:910/1074 [-164] E:245/245 [] $:7732 [] exp:6446 []
Ggr [report]: Heavenly Protection ON!

Blayke arrives from north.
You sprinkle holy water over Ggr.
You glow softly.
You sprinkle holy water over Ggr.
Holy water heals you enfolding your body with a soft glow.
You quack 'joo.'
You quack 'haluutko ite mitää.'
Nuane says 'tai tahoks jonku tietynkokosen areenan.'
Nuane says 'liekö 1x1 siel vai 2x2 ny mut.'
You ask 'enpä kai, joku 2x2 tai 3x3 tms?'
Nuane says 'iha sama kyl.'
Koan arrives from northeast.
You boogie.
You quack 'oon "valmis" :D.'
Nuane says 'otetaa ggr:n kanssa eka.'
You sizzle with magical energy.
H:728/728 [] S:1074/1074 [+41] E:245/245 [] $:7732 [] exp:6446 []
Koan starts concentrating on a new spell.
Koan removes Sturdy black leather boot inlaid with rubies.
Nuane leaves south.

This is the entrance hall for Arelium's arena. The furnishing is very ascetic.
You notice old blood stains on the thick carpet, and smell a faint odor of
sweat. A crystal orb has been embedded to the ceiling, it is shedding light on
the room. There is a large plate embedded to the western wall.
Iron gate (open) leads north.
Obvious exits are: u, d, w and n.
Fat Tony the bookie
young lad with a cart full of goodies

This is a small chamber down in the arena-building, where the magical arena of
BatCity is controlled. There is a wooden panel with switches and buttons
embedded to the northern wall, and a small plate with instructions right above
it. A small crystal orb has been attached to the ceiling, shedding light on
the chamber.
Team 1 door (open) leads team1.
Team 2 door (open) leads team2.
Obvious exits are: u, team1 and team2.
Nuane Maanviljelija the Barsoomian < Tyttönen kukittaa! >

Nuane looks at plate.

Nuane asks 'onks esim 2x2 ok?'
You nod solemnly.
Nuane leaves team1.

Waitingroom for team 2. This room is magically created, 
and has no furnishing at all.
Team 2 door (open) leads out.
Obvious exit is: out.
You close team 2 door.
The arena master shouts 'Team 1 consists of Nuane'
The arena master shouts 'Team 2 consists of Ggr'
The arena master shouts 'All teams ready! Let the fight begin!'

            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
  ####      interesting feature of this dull land is the
  #1@#      ground which is a matrix of shifting black
  #..#      and white squares. 
  ####      
            
            
            
Obvious exits are: w, sw and s.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #1.#      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #1.#     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
GgrTF:  ---- SPELL START ----  (345)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Nuane arrives from east.
Dispel evil: ## [2]
You skillfully cast the spell with haste.
*****************************************************
Nuane hits Ggr twice producing large scratches.
Ggr hits Nuane once making small marks.
H:719/725 [-9] S:1074/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [es] (90-100%)
Nuane is in excellent shape.
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m6s]
You frantically swing Cross of Winds and shriek (dispel evil)
White light tangles around you as dazzling flash erupts from your Cross of Winds and strikes with blazing rage upon Nuane.
H:719/725 [] S:920/1074 [-154] E:245/245 [] $:7732 [] exp:6446 []
Nuane bashes her foe in berserk rage!!
Nuane fires an arrow at you!
Oak arrow with feathers fletching and diamond head labeled as diamond/elec sinks halfway into your shoulder!
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #..#      interesting feature of this dull land is the
  #1@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
GgrTF:  ---- SPELL START ----  (346)
GgrTF: 'dispel evil'
H:574/704 [-145] S:920/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: #### [4]
Nuane arrives from north.
*****************************************************
Nuane hits Ggr once sparking a limb to slice open.
Ggr hits Nuane once causing a small scratch.
H:503/692 [-71] S:920/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [sh] (65-80%)
Nuane is slightly hurt.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
  ####      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  #.1#      and white squares. 
  ####      
            
            
            
Obvious exits are: w, sw and s.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
   ####     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   #.1#     and white squares. 
   ####     
            
            
            
Obvious exits are: e, s and se.
Nuane arrives from south.
*****************************************************
H:502/691 [-1] S:920/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [sh] (65-80%)
Nuane is slightly hurt.
GgrTF:  ---- SPELL START ----  (347)
GgrTF: 'dispel evil'
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #1.#      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
GgrTF:  ---- SPELL START ----  (348)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
Dispel evil: ### [3]
Nuane arrives from north.
*****************************************************
Nuane                                    [sh] (65-80%)
Nuane is slightly hurt.
Dispel evil: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL DONE ----  in [3] rounds! [0m6s]
You frantically swing Cross of Winds and shriek (dispel evil)
White light tangles around you as dazzling flash erupts from your Cross of Winds and strikes with blazing rage upon Nuane.
H:502/691 [] S:766/1074 [-154] E:245/245 [] $:7732 [] exp:6446 []
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #..#     interesting feature of this dull land is the
   #@1#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
   ####     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   #.1#     and white squares. 
   ####     
            
            
            
Obvious exits are: e, s and se.
GgrTF:  ---- SPELL START ----  (349)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
Dispel evil: ### [3]
Nuane tells you 'oho'
Dispel evil: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (350)
GgrTF: 'dispel evil'
H:511/691 [+9] S:796/1074 [+30] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: #### [4]
Nuane tells you 'sattu iha nappii chaini'
Dispel evil: ### [3]
Dispel evil: ## [2]
You skillfully cast the spell with haste.
You tell Nuane ':D'
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (351)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
Dispel evil: # [1]
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the chant in order to start a new chant.
GgrTF:  ---- SPELL START ----  (352)
GgrTF: 'dispel evil'
Nuane arrives from south.
*****************************************************
H:510/690 [-1] S:796/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Dispel evil: #### [4]
Nuane leaves south.
Dispel evil: ### [3]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (353)
GgrTF: 'cure critical wounds' -> Ggr
Cure critical wounds: ## [2]
You skillfully cast the spell with haste.
Nuane arrives from east.
*****************************************************
Nuane hits Ggr once causing a small wound.
Ggr hits Nuane once making small marks.
H:496/687 [-14] S:796/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
GgrTF:  ---- SPELL DONE ----  in [1] rounds! [0m3s]
You clap your hands and whisper (cure critical wounds)
You heal all of your own wounds.
H:687/687 [+191] S:758/1074 [-38] E:245/245 [] $:7732 [] exp:6446 []
Torso Maker creates an atmosphere of terror!
GgrTF:  ---- SPELL START ----  (354)
GgrTF: 'dispel evil'
*****************************************************
Nuane hits Ggr once making small marks.
H:686/686 [-1] S:758/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Nuane bashes her foe in berserk rage!!
Nuane fires an arrow at you!
Oak arrow with feathers fletching and diamond head labeled as diamond/elec sinks halfway into your shoulder!
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Nuane leaves south.
Nuane arrives from south.
*****************************************************
Ggr hits Nuane once making small marks.
Nuane hits Ggr twice sparking a limb to slice open.
H:475/653 [-211] S:758/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: ## [2]
You skillfully cast the spell with haste.
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
*****************************************************
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m8s]
You frantically swing Cross of Winds and shriek (dispel evil)
White light tangles around you as dazzling flash erupts from your Cross of Winds and strikes with blazing rage upon Nuane.
H:475/653 [] S:604/1074 [-154] E:245/245 [] $:7732 [] exp:6446 []
Nuane fires an arrow at you!
Oak arrow with feathers fletching and diamond head labeled as diamond/elec sinks halfway into your shoulder!
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #1.#      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
GgrTF:  ---- SPELL START ----  (355)
GgrTF: 'major heal' -> Ggr
Nuane arrives from west.
*****************************************************
Nuane hits Ggr twice sparking a limb to slice open.
Ggr hits Nuane once making small marks.
H:273/622 [-202] S:604/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Major heal: ### [3]
You skillfully cast the spell with greater haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
  ####      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  #.1#      and white squares. 
  ####      
            
            
            
Obvious exits are: w, sw and s.
GgrTF:  ---- SPELL START ----  (356)
GgrTF: 'major heal' -> Ggr
Nuane arrives from west.
*****************************************************
Nuane hits Ggr twice producing large scratches.
H:262/619 [-11] S:604/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Major heal: ### [3]
You skillfully cast the spell with greater haste.
Torso Maker creates an atmosphere of terror!
You quack 'kruik.'
*****************************************************
H:260/618 [-2] S:604/1074 [] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL DONE ----  in [1] rounds! [0m5s]
You clap your hands and whisper (major heal)
You heal all of your own wounds.
H:618/618 [+358] S:491/1074 [-113] E:245/245 [] $:7732 [] exp:6446 []
Nuane fires an arrow at you!
The arrow lodges in your shield.
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Nuane leaves south.
GgrTF:  ---- SPELL START ----  (357)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
Nuane tells you 'fak :D'
Dispel evil: # [1]
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (358)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
Dispel evil: # [1]
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (359)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
H:618/618 [] S:518/1074 [+27] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: # [1]
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (360)
GgrTF: 'dispel evil'
Info: Murrough goes link dead.
Nuane arrives from south.
*****************************************************
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Dispel evil: #### [4]
Nuane leaves south.
Dispel evil: ### [3]
Dispel evil: ## [2]
You skillfully cast the spell with haste.
Nuane arrives from west.
*****************************************************
Nuane hits Ggr once making small marks.
H:617/617 [-1] S:518/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Nuane leaves west.
GgrTF:  ---- SPELL DONE ----  in [3] rounds! [0m10s]
Cast dispel evil at what?
H:617/617 [] S:488/1074 [-30] E:245/245 [] $:7732 [] exp:6446 []
You are not doing anything at the moment.
GgrTF:  ---- SPELL START ----  (361)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
You tell Nuane 'teet 1 damaa tuolla :D'
Dispel evil: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
GgrTF:  ---- SPELL START ----  (362)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Nuane tells you 'joo tsekkailen sua'
Dispel evil: ## [2]
Dispel evil: # [1]
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
Nuane arrives from south.
*****************************************************
Nuane hits Ggr once making small marks.
H:616/616 [-1] S:488/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nigs] (35-50%)
Nuane is not in a good shape.
Nuane leaves south.
GgrTF:  ---- SPELL START ----  (363)
GgrTF: 'dispel evil'
Nuane arrives from south.
Nuane leaves west.
H:616/616 [] S:517/1074 [+29] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Dispel evil: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m7s]
Cast dispel evil at what?
H:616/616 [] S:500/1074 [-17] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (364)
GgrTF: 'dispel evil'
Nuane tells you 'mut sä viet tän tota menoo :)'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
Dispel evil: # [1]
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m5s]
Cast dispel evil at what?
H:616/616 [] S:481/1074 [-19] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (365)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
Dispel evil: ### [3]
You skillfully cast the spell with greater haste.
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m7s]
Cast dispel evil at what?
H:616/616 [] S:462/1074 [-19] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (366)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
H:616/616 [] S:546/1074 [+84] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: ## [2]
You skillfully cast the spell with haste.
You tell Nuane 'kauhee chainaus tääl :D'
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m8s]
Cast dispel evil at what?
H:616/616 [] S:495/1074 [-51] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (367)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Nuane arrives from west.
*****************************************************
Nuane                                    [gs] (80-90%)
Nuane is in a good shape.
Nuane leaves west.
Nuane arrives from west.
Nuane leaves west.
Dispel evil: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m5s]
Cast dispel evil at what?
H:616/616 [] S:457/1074 [-38] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (368)
GgrTF: 'dispel evil'
Nuane arrives from south.
Nuane leaves south.
Your golden glow fades away.
Dispel evil: #### [4]
You sprinkle holy water over Ggr.
You glow softly.
Dispel evil: ### [3]
You skillfully cast the spell with haste.
Nuane arrives from south.
*****************************************************
Ggr hits Nuane once making small marks.
Nuane                                    [gs] (80-90%)
Nuane is in a good shape.
Dispel evil: # [1]
You get a round vial labeled as G500 (full) (blessed) from leather pouch.
*****************************************************
H:615/615 [-1] S:457/1074 [] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL DONE ----  in [3] rounds! [0m10s]
You frantically swing Cross of Winds and shriek (dispel evil)
Holy forces coil around you, OVERPOWERING your spell.
Air crackles around you as dazzling flash erupts from your Cross of Winds and strikes with sheer force upon Nuane.
You enjoy seeing your enemy in pain and are drawn toward the cold abyss.
H:615/615 [] S:303/1074 [-154] E:245/245 [] $:7732 [] exp:6446 []
Nuane fires an arrow at you!
The arrow scrapes your scalp, opening up a freely bleeding wound!
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
*****************************************************
Nuane hits Ggr once making small marks.
H:489/596 [-126] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
You sprinkle holy water over Nuane.
Nuane screams in pain as holy water burns her skin.
You carefully aim and a sprinkle of water flies through the air..... 
.....until a breath of wind sweeps through vaporizing the water.
You PUUH.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
   ####     interesting feature of this dull land is the
   #@1#     ground which is a matrix of shifting black
   #..#     and white squares. 
   ####     
            
            
            
Obvious exits are: e, s and se.
GgrTF:  ---- SPELL START ----  (369)
GgrTF: 'cure critical wounds' -> Ggr
Nuane arrives from south.
*****************************************************
Nuane hits Ggr once producing large scratches.
H:476/593 [-13] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Cure critical wounds: ## [2]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #1.#     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
GgrTF:  ---- SPELL START ----  (370)
GgrTF: 'major heal' -> Ggr
Nuane arrives from north.
*****************************************************
Nuane hits Ggr once producing large scratches.
H:465/591 [-11] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Major heal: ### [3]
*****************************************************
Heavenly aura pulsates celestial energy!
You are about to DIE!
You are about to DIE!
Nuane hits Ggr twice causing a sick amount of disgusting wounds.
You are about to DIE!
H:99/535 [-366] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Major heal: ## [2]
Nuane bashes her foe in berserk rage!!
Nuane fires an arrow at you!
The arrow lodges in your shield.
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #..#      interesting feature of this dull land is the
  #1@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
  ####      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  #1.#      and white squares. 
  ####      
            
            
            
Obvious exits are: w, sw and s.
GgrTF:  ---- SPELL START ----  (371)
GgrTF: 'major heal' -> Ggr
Nuane arrives from south.
*****************************************************
You are about to DIE!
Nuane hits Ggr once causing a small wound.
H:85/532 [-14] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Major heal: ### [3]
You skillfully cast the spell with haste.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
   ####     interesting feature of this dull land is the
   #@1#     ground which is a matrix of shifting black
   #..#     and white squares. 
   ####     
            
            
            
Obvious exits are: e, s and se.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #.1#     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
GgrTF:  ---- SPELL START ----  (372)
GgrTF: 'major heal' -> Ggr
Nuane arrives from north.
*****************************************************
You are about to DIE!
H:84/531 [-1] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #..#      interesting feature of this dull land is the
  #1@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
  ####      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  #1.#      and white squares. 
  ####      
            
            
            
Obvious exits are: w, sw and s.
GgrTF:  ---- SPELL START ----  (373)
GgrTF: 'major heal' -> Ggr
Nuane arrives from south.
*****************************************************
You are about to DIE!
H:82/530 [-2] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Info: Lavitz recovers from link death.
GgrTF:  ---- SPELL INTERRUPTED ---- 
Your movement prevents you from casting the spell.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
  ####       turns into murky shadows. The only
  #.1#      interesting feature of this dull land is the
  #.@#      ground which is a matrix of shifting black
  ####      and white squares. 
            
            
            
            
Obvious exits are: nw, n and w.
GgrTF:  ---- SPELL START ----  (374)
GgrTF: 'major heal' -> Ggr
Nuane arrives from west.
Major heal: ### [3]
Nuane leaves north.
Nuane arrives from west.
Nuane leaves north.
Nuane arrives from north.
Nuane leaves west.
Major heal: ## [2]
You skillfully cast the spell with haste.
Nuane arrives from west.
*****************************************************
You are about to DIE!
Nuane hits Ggr once producing large scratches.
H:70/528 [-12] S:303/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m7s]
You clap your hands and whisper (major heal)
You heal all of your own wounds.
H:528/528 [+458] S:190/1074 [-113] E:245/245 [] $:7732 [] exp:6446 []
Torso Maker is ready to cut meat!!
GgrTF:  ---- SPELL START ----  (375)
GgrTF: 'dispel evil'
*****************************************************
H:525/526 [-3] S:190/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Aleval shouts 'Merioli no longer causes lag!'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
Nuane fires an arrow at you!
The arrow lodges in your shield.
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
*****************************************************
Heavenly aura pulsates celestial energy!
Nuane hits Ggr thrice making an artery explode.
H:446/512 [-79] S:190/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: ## [2]
Torso Maker is ready to cut meat!!
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Nuane says 'fak :D.'
*****************************************************
H:445/511 [-1] S:190/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Dispel evil: # [1]
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Nuane leaves north.
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
Your golden glow fades away.
GgrTF:  ---- SPELL START ----  (376)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with greater haste.
Nuane tells you 'ilkee :D'
GgrTF:  ---- SPELL INTERRUPTED ---- 
You interrupt the spell.
You tell Nuane ':D'
You tell Nuane 'hmm, miksenhä tikkaa'
Nuane arrives from north.
*****************************************************
Nuane hits Ggr once making small marks.
Ggr hits Nuane once making small marks.
H:442/509 [-3] S:190/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [gs] (80-90%)
Nuane is in a good shape.
GgrTF:  ---- SPELL START ----  (377)
GgrTF: 'dispel evil'
Dispel evil: #### [4]
You skillfully cast the spell with haste.
*****************************************************
Dispel evil: ## [2]
You skillfully cast the spell with haste.
Torso Maker is ready to cut meat!!
Nuane fires an arrow at you!
Oak arrow with feathers fletching and diamond head labeled as diamond/elec sinks halfway into your shoulder!
Nuane                                    [gs] (80-90%)
Nuane is in a good shape.
*****************************************************
Nuane hits Ggr once producing large scratches.
Ggr hits Nuane twice causing a small scratch.
H:277/484 [-165] S:190/1074 [] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL DONE ----  in [2] rounds! [0m6s]
You frantically swing Cross of Winds and shriek (dispel evil)
White light tangles around you as dazzling flash erupts from your Cross of Winds and strikes with blazing rage upon Nuane.
H:277/484 [] S:36/1074 [-154] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #..#     interesting feature of this dull land is the
   #@1#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
             turns into murky shadows. The only
   ####     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   #.1#     and white squares. 
   ####     
            
            
            
Obvious exits are: e, s and se.
Nuane arrives from east.
*****************************************************
Nuane hits Ggr once producing large scratches.
Ggr hits Nuane once making small marks.
H:266/482 [-11] S:36/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
You do not have enough spell points to cast the spell.
Nuane smiles arrogantly as her dark shield glows brightly red after contact
with Ggr.
Ggr wails in pain!
It doesn't hurt as much as it normally does!
You try to act but just blank out, losing focus.
Ggr [report]: Unstun OFF! [1h21m47s]
You do not have enough spell points to cast the spell.
GgrTF:  ---- SPELL START ----  (378)
GgrTF: 'cure light wounds' -> Ggr
Cure light wounds: # [1]
Nuane bashes her foe in berserk rage!!
Nuane fires an arrow at you!
Oak arrow with feathers fletching and diamond head labeled as diamond/elec sinks halfway into your shoulder!
*****************************************************
Nuane hits Ggr once making small marks.
Ggr hits Nuane once making small marks.
H:110/458 [-156] S:36/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
GgrTF:  ---- SPELL DONE ----  in [1] rounds! [0m4s]
You clap your hands and whisper (cure light wounds)
You heal some of your own wounds.
H:186/458 [+76] S:21/1074 [-15] E:245/245 [] $:7732 [] exp:6446 []
*****************************************************
You are about to DIE!
You feel your will returning normal.
Nuane hits Ggr twice causing a kidney to rupture.
H:58/444 [-128] S:21/1074 [] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Ggr [report]: Unpain OFF! [7m1s]
You quack 'no nyt kuolin.'
            All around is a dense fog. You can see maybe
            five meters in front of you before everything
   ####      turns into murky shadows. The only
   #1.#     interesting feature of this dull land is the
   #@.#     ground which is a matrix of shifting black
   ####     and white squares. 
            
            
            
            
Obvious exits are: n, ne and e.
You do not have enough spell points to cast the spell.
Nuane arrives from north.
Nuane leaves east.
GgrTF:  ---- SPELL START ----  (379)
GgrTF: 'cure light wounds' -> Ggr
You are no longer stunned.
Cure light wounds: # [1]
Nuane arrives from east.
Ggr [report]: No longer stunned
*****************************************************
GgrTF:  ---- SPELL DONE ----  in [1] rounds! [0m3s]
You clap your hands and whisper (cure light wounds)
You heal some of your own wounds.
H:143/444 [+85] S:6/1074 [-15] E:245/245 [] $:7732 [] exp:6446 []
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
You quack 'Hp: 143 (444) Sp: 6 (1074) Ep: 245 (245).'
*****************************************************
You wish your wounds would stop BLEEDING so much!
You are no longer stunned.
You fall unconscious from the pain.
You lose your muscle control as electricity JOLTS through you!
You die!

You are transferred out of the arena by some very capable clerics.
They manage to resurrect you without causing any serious trauma!
You are moved to the stadium cellars.
Ggr dies and is carried away by two clerics.
The arena master shouts 'Ggr of team 2 dies and is removed from the arena!'
The arena master shouts 'Fight is over! Winner is team 1 which consists of Nuane'
You are not in combat right now.
Ggr [report]: No longer stunned

H:110/444 [+9] S:36/1074 [+30] E:245/245 [] $:7732 [] exp:6446 []

This room is filled with healing equipment and here the clerics revive the
fighters who shamefully lost in the arena fight.
Obvious exit is: east.

This is a small chamber down in the arena-building, where the magical arena of
BatCity is controlled. There is a wooden panel with switches and buttons
embedded to the northern wall, and a small plate with instructions right above
it. A small crystal orb has been attached to the ceiling, shedding light on
the chamber.
Team 1 door (open) leads team1.
Team 2 door (open) leads team2.
Obvious exits are: u, team1 and team2.

This is the entrance hall for Arelium's arena. The furnishing is very ascetic.
You notice old blood stains on the thick carpet, and smell a faint odor of
sweat. A crystal orb has been embedded to the ceiling, it is shedding light on
the room. There is a large plate embedded to the western wall.
Iron gate (open) leads north.
Obvious exits are: u, d, w and n.
Fat Tony the bookie
young lad with a cart full of goodies

  #..####/##%..#     Loc:    Arelium (adventurers quarters)
  #..#     #...#     Exits:  nw, n, ne, w, e, s
 ##..#######...##-   
 .................   You are standing on a street in Arelium. The road here
 .d.G.............   is in fairly good shape, with only the occasional
 .m......@........   missing cobble. It seems that the flow of traffic is
 ##...###/###.....   opposite the direction you are trying to travel.  Above
  #...#     #.....   you is a chilly, slowly moving, clear night sky. A
  #.../     #.....   breeze blows around you. A first quarter moon hangs in
  #...#     #.....   the sky.
  #...#     #.....   
Iron gate (open) leads south. 

a magical liquid map of Arelium
a pile of bronze coins
a pile of tin coins
an iron whip
a bottle
An empty alchemist's flask
Nuane Maanviljelija the Barsoomian < Tyttönen kukittaa! >
Koan the Lich died with no soul (horny)

*****************************************************
Your armours absorb some of the damage.
Nuane                                    [nh] (50-65%)
Nuane is noticeably hurt.
Torso Maker is ready to cut meat!!
You stop being aggressive to your enemies.

 #..####/##%..#      Loc:    Arelium (adventurers quarters)
 #..#     #...#      Exits:  nw, n, ne, w, e
 #..#######...##-#   
 .................   You are standing on a street in Arelium. The cobblestone
 dmG..............   road is wide here and looks like it is well maintained.
 .......%@........   It seems that the flow of traffic is opposite the
 #...###/###......   direction you are trying to travel.  Above you is a
 #...#     #......   chilly, slowly moving, clear night sky. A breeze blows
 #.../     #......   around you. A first quarter moon hangs in the sky.
 #...#     #......   
 #...#     #......   
Nuane arrives from west.
  #..####/##%..#     Loc:    Arelium (adventurers quarters)
  #..#     #...#     Exits:  nw, n, ne, w, e, s
 ##..#######...##-   
 .................   You are standing on a street in Arelium. The road here
 .dmG.............   is in fairly good shape, with only the occasional
 ........@%.......   missing cobble. It seems that the flow of traffic is
 ##...###/###.....   opposite the direction you are trying to travel.  Above
  #...#     #.....   you is a chilly, slowly moving, clear night sky. A
  #.../     #.....   breeze blows around you. A first quarter moon hangs in
  #...#     #.....   the sky.
  #...#     #.....   
Iron gate (open) leads south. 

a magical liquid map of Arelium
a pile of bronze coins
a pile of tin coins
an iron whip
a bottle
An empty alchemist's flask
Koan the Lich died with no soul (horny)
Nuane arrives from east.
You go 'Heh'.
Nuane says 'hehe toi oli bitun hyvä matsi :).'
You quack ':D.'
Koan starts concentrating on a new spell.
Nuane says 'iha törkeen hyvä.'
You quack 'harmi kun spt loppu vaan.'
You quack 'Hp: 110 (444) Sp: 36 (1074) Ep: 245 (245).'
Koan sings: (campfire tune)
Koan's song heals some of your wounds.
You do not have enough spell points to cast the spell.
H:229/444 [+119] S:36/1074 [] E:245/245 [] $:7732 [] exp:6446 []
GgrTF:  ---- SPELL START ----  (380)
GgrTF: 'cure light wounds' -> ggr
H:237/444 [+8] S:65/1074 [+29] E:245/245 [] $:7732 [] exp:6446 []
Cure light wounds: # [1]
GgrTF:  ---- SPELL DONE ----  in [1] rounds! [0m4s]
You clap your hands and whisper (cure light wounds)
You heal much of your own wounds.
H:337/444 [+100] S:50/1074 [-15] E:245/245 [] $:7732 [] exp:6446 []
You quack 'muuten olisin voinu ehkä voittaakki hyvällä tuuril.'
Nuane says 'noi 2x2 on kyl pirun vaarallisia periaattees kelle tahansa.'
Nuane says 'paras matsi koko päivänä.'

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